Light Weapon Users stat point in 3.0

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Light Weapon Users stat point in 3.0

I'd like to hear opinions regarding the vet/expert point distribution of AGI vs STR for light weapon users in the upcoming 3.0. As many have read in forums AGI would more or less equal to 0.5 STR for damage calculations. Furthermore, it seems damage by light weapons (knuckles, gaiters, sables, daggers, main-gauche) might depend more on AGI than STR stat but will skill damage still depend mostly on STR or would it be AGI. Shotguns are considered light weapons but DEX seems to be the better stat to increase both for Lorch and Grace. Therefore, I'd like to focus more on the melee characters like the MAs, Adelina/ATP, Soho/STW, Lisa, and the kids.

The kids (ramiro/tiburon) seem specially hard to decide since they can access low-guard and hanging guard (w/ sword). IMO putting both points in STR with the addition of the STR costume seems the better choice. It'd give 8/8 at expert and be good at either stance.
Adelina Pirate I think would be better 1 AGI and 1 STR. Both points in AGI for normal Adelina would be the way to go after 3.0 IMO.
Gertrude in the MAs lists is confusing. 5 AGI is real low. As of now he benefits more with both points in STR, but would if he goes AGI it'd be pretty much a beefier pre-vet Baek with 7/7/7. Splitting the points doesn't seem like a good option to me.
Dagger users like Soho & Lisa and all the MAs would probably switch to full AGI or would giving them both or one point in STR for a balanced build be the better way.
I'd like to hear more from the more knowledgeable players especially if you have played 3.0 or know more about it.